Wardogs 1.0 and console release: Dec 2028Not announced: our best guess from Bulkhead's plan to bring Wardogs to PlayStation 5 and Xbox, with 1.0, in 2028.
Best guessBulkhead's launch trailer says Wardogs is "COMING TO CONSOLES IN 2028", and CEO Joe Brammer calls the goal "the 1.0 launch on console", but no date is announced, so we count to the end of 2028, the last day the announced year allows. Bulkhead on Steam

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Launchers and Explosives

Wardogs has four launchers on the Support track in Season 2, the RPG-7 (Support 6, $1,800), 9K333 Verba anti-air missile (Support 14, $800), MAAWS (Support 18, $2,400) and MGL-40 grenade launcher (Support 35, $7,500), plus the $200 M67 frag, Season 2's Molotov, C4 with a Remote Detonator (Assault 4), IEDs, Claymores, AT mines and smoke and signal grenades.

Wardogs has four launchers in Season 2, all on the Support track: the RPG-7 at Support level 6, the 9K333 Verba anti-air missile at 14, the MAAWS anti-tank launcher at 18 and the MGL-40 grenade launcher at 35, per Dexerto's Support page and Bulkhead's Season 2 patch notes. Alongside them are the throwables and charges: the M67 frag grenade, the Molotov Cocktail (new in Season 2), C4 with its Remote Detonator, the IED, the Claymore, the AT Mine, and smoke and signal grenades. Season 2 made Assault "the role for attacking enemy bases," moving C4 to it and adding the Molotov. These are the tools that kill vehicles and knock down buildings (Destruction).

Quick facts

Launchers 4: RPG-7, 9K333 Verba, MAAWS, MGL-40
Cheapest anti-vehicle RPG-7, $1,800, Support 6
Anti-air 9K333 Verba, $800, single use
Grenades M67 Frag ($200), Molotov ($340, Season 2)
C4 $250 a charge plus a $650 Remote Detonator, Assault 4
Mines Claymore (Recon 23), AT Mine (Support 25)
Smoke M18 White and Black, $100
From vehicles No explosives from enclosed seats (Season 2)

Sources: Bulkhead's Season 2 patch notes, Dexerto's weapon database and equipment pages.

Every launcher

Stats are per Dexerto's Wardogs database (Season 2 values); prices and unlocks are Bulkhead's for Season 2 (Oct 15, 2026). Dexerto has not ranked the launchers.

Launcher Round Price Unlock Velocity Range Damage Weight
RPG-7 93mm rocket $1,800 Support 6, $30,000 100 m/s 300 m 110 6.3 kg
9K333 Verba 72mm IR missile $800 Support 14, $50,000 Not listed 1,000 m 200 17.25 kg
MAAWS 84mm $2,400 Support 18, $100,000 230 m/s 400 m 100 7 kg
MGL-40 40mm grenade $7,500 Support 35, $250,000 Not listed 400 m 100 5.3 kg

Sources: Dexerto's pages for the RPG-7, 9K333 Verba, MAAWS and MGL-40; Bulkhead's Season 2 patch notes.

A launcher fills the one "specialist" tool slot, as PC Gamer explains, with more specialist tools carried in free backpack space.

A soldier at left aims a rocket launcher across a yard toward a dark armored vehicle; behind it a wall of debris and dust bursts from a building, and another soldier runs at right.
A soldier with a green armband shoulders a rocket launcher at an armored truck as a building blows apart behind it in an official Steam store screenshot of Wardogs Bulkhead and Team17

RPG-7

The RPG-7 is the cheap, reusable anti-vehicle launcher: a 93mm rocket with a base damage of 110 and a 300 m effective range, slow at 100 m/s, per Dexerto. It unlocks at Support level 6 for $30,000 and costs $1,800 in Season 2 (was $2,000), and it takes the PGO-7 optic. KeenGamer puts its blast radius at about 12 m. PC Gamer lists an RPG as one of the class gadgets to never leave spawn without, and tells players to hit the enemy team's APC with RPGs, IEDs or C4, which it calls very profitable. The store page itself promises apartment blocks you can destroy with rocket launchers. The clip is Bulkhead's June pre-alpha match, where a squadmate's RPG takes the rotor off an enemy Huey.

MAAWS

The MAAWS is the heavier 84mm anti-tank launcher: reusable, 230 m/s and a 400 m range per Dexerto, at $2,400 (was $2,600). Season 2 moved it from Support level 20 for $125,000 to Support 18 for $100,000. Its round flies more than twice as fast as the RPG's. The tanks it is meant for are on Tanks and Artillery.

9K333 Verba

The Verba is a single-use 72mm infrared-homing missile that "exclusively targets locked-on aerial vehicles," per Dexerto: base damage 200, a 1,000 m range and 17.25 kg. It costs $800 a shot and unlocks at Support level 14 for $50,000 in Season 2 (it was level 16). It is the infantry answer to the Little Bird and Havoc (Helicopters); Game Rant's mid and high-tier Support builds carry it in place of a Large Hammer, and its budget Support build stocks a Kodiak with RPGs and anti-air missiles to hunt enemy logistics. The clip is StoneMountain64's warning that the anti-air missile drops before its motor lights.

MGL-40

The MGL-40 is a six-shot 40mm grenade launcher and the top of the Support track, at Support level 35 for $250,000 (was $200,000) and $7,500 a life (was $6,000). Season 2 nerfed it hard: muzzle velocity cut 25%, stronger damage falloff at the outer radius of its blast, and more inaccuracy, sway, slower aiming and a reload penalty when fired from the Little Bird's bench seat.

Compound Bow

The Compound Bow is a silent bow on the Recon track rather than a launcher: Recon level 16 for $150,000 (was level 17 for $75,000) and $1,350 a life (was $800). Its Broadhead Arrow hits for a base 77 at 160 m/s with a 60 m range, per Dexerto, which ranked it A in September. Season 2 shortened its arrow drop, made it slightly better against lower-tier armor, and made its damage against armor scale with the armor's tier. The other Recon rifles are on Sniper and Marksman Rifles.

Grenades

M67 Frag Grenade. The standard grenade, thrown and detonating after a short delay, $200 and 0.4 kg per Dexerto. Game Rant's Assault builds carry two to four. The clip is Josephant showing how to cook a grenade, whose fuse he puts at around 4 seconds.

Molotov Cocktail. New in Season 2 at $340: it splashes fire on impact, can be thrown overarm or underarm, does impact damage plus damage over time in the flames, burns destructible foliage, and is weakened by rain. It unlocks at Assault level 13 for $25,000. In the clip Bulkhead's team says its damage to vehicles is low, since it was made for clearing buildings.

C4, IEDs and mines

Item Trigger Price Unlock
C4 Charge Remote Detonator $250 each (stacks of 3) Assault 4
Remote Detonator Sets off C4 $650 Assault 4, $15,000
IED Remote, single use $300 None listed (also a pickup)
Claymore Infantry or vehicles moving past $900 Recon 23, $90,000
AT Mine Vehicle pressure only $650 Support 25, $75,000

Sources: Dexerto's C4 Charge, IED, Claymore and AT Mine pages; Bulkhead's Season 2 patch notes.

C4. C4 sticks to anything and needs a Remote Detonator, which rose from $550 to $650 in Season 2. Both moved from Support level 2 to Assault level 4 that season, and IED and C4 kills now give Assault XP instead of Support. Against buildings it is the strongest tool listed: Dexerto's damage table for the L81 Mortar shows C4 at +300% and IEDs at +400%, with bullets at -85%.

IED. A single-use remote explosive "used to detonate globally," $300, also found lying around as a pickup. Game Rant's budget Assault build takes two IEDs for $600.

Claymore. Motion-triggered by infantry and vehicles, $900, and since Season 2 at Recon level 23 for $90,000 (was level 22 for $50,000). Destructoid calls it "the best option for taking down infantry at minimal risk" and puts it with the Remote Detonator on its list of best items to unlock.

AT Mine. Triggered only by a vehicle's weight, $650 and 8.6 kg, at Support level 25 for $75,000. Game Rant's mid and high-tier Support builds carry AT mines with an FOB (Building and Fortifications).

Since Update 0.1.2 (Sep 30, 2026), grenades, smoke and C4 cannot be used from enclosed vehicle seats, and Season 2 extended that to all explosives and placeables.

Smoke and signal grenades

The M18 Smoke Grenade comes in White, at Medic level 5 for $7,500, and Black ("Dirty smoke"), at Medic level 23 for $15,000 in Season 2; both cost $100. M18 Signal Grenades cost $50 each and each puts a marker on the map: Alert (yellow), Damaged Vehicle (orange), Friendly (blue), Hostile (red), Landing Zone (purple) and Supply Request (green). Game Rant's low-tier Support build carries supply-request smoke.

The Stingray drone

The Stingray is not a launcher you carry but a buildable launch station: for 650 build supplies in Season 2 (was 150), it fires "long-range, explosive anti-armor UAVs" bought with cash and Mechanical Supplies, one active drone at a time, per Dexerto. It is the only drone in the game in any source checked. Destructoid's Early Access impressions listed Stingray drones among the things that need work, alongside mortar spam. It is built like any emplacement (Building and Fortifications).

Cash for destroying vehicles

Blowing up an enemy vehicle pays its destroy reward. Season 2's notes list, for example, $11,000 for an L2A6 tank, $8,000 for an SPH-2 or T-72B3, $14,000 for a Havoc, $4,250 for an M249 Humvee and $1,000 for a Ural, and destroying a buildable pays its build supply cost (a Stingray or L81 Mortar $650, a Hot Zone Magnet $2,750). Dexerto's vehicle pages show multipliers on top, such as +150% in the Control Zone and +200% in the Hot Zone for the L2A6. The full list is on Vehicles and how to turn it into income on Money Making Guide.

Frequently asked questions

How do you unlock the RPG in Wardogs? The RPG-7 unlocks at Support level 6 for $30,000 and costs $1,800 each life in Season 2 (down from $2,000).

What is the best anti-tank weapon in Wardogs? Wardogs has two reusable anti-tank launchers, the cheaper RPG-7 (93mm, 100 m/s) and the faster MAAWS (84mm, 230 m/s, Support 18), plus AT mines and C4. No approved outlet has ranked the launchers.

How do you get C4 in Wardogs? Since Season 2, C4 and the Remote Detonator unlock at Assault level 4 (the detonator for $15,000); a charge costs $250 and the detonator $650.

How do you shoot down helicopters in Wardogs? The 9K333 Verba is a single-use infrared missile that only locks onto aircraft, unlocked at Support level 14 for $50,000 and costing $800 a shot. Built Talon 9K-SAM and Vanguard CIWS emplacements also hit aircraft.

How do you get Molotovs in Wardogs? The Molotov Cocktail, added in Season 2 (Oct 15, 2026), unlocks at Assault level 13 for $25,000 and costs $340; rain weakens its fire.

Can you throw grenades from a vehicle in Wardogs? No. Since Update 0.1.2 (Sep 30, 2026) grenades, smoke and C4 cannot be used from enclosed vehicle seats, and Season 2 extended that to all explosives and placeables.

Is there a drone in Wardogs? The only drone is the Stingray, a buildable launch station (650 build supplies in Season 2) that fires explosive anti-armor UAVs, one at a time.

Sources

Moments

WARDOGS | Pre-Alpha Gameplay

BULKHEAD

  1. The RPG-7 is the cheap, reusable anti-vehicle launcher: a 93mm rocket with a base damage of 110 and a 300 m effective…

WARDOGS Vehicle Guide: What to Shoot and What to Ignore

Airwingmarine

  1. The MAAWS is the heavier 84mm anti-tank launcher: reusable, 230 m/s and a 400 m range per Dexerto, at $2,400 (was…

36 TIPS To INSTANTLY IMPROVE in WARDOGS

StoneMountain64

  1. The Verba is a single-use 72mm infrared-homing missile that "exclusively targets locked-on aerial vehicles," per…

WARDOGS | Press Conference 01 | Road to Season 02

BULKHEAD

  1. The MGL-40 is a six-shot 40mm grenade launcher and the top of the Support track, at Support level 35 for $250,000 (was…
  2. Molotov Cocktail. New in Season 2 at $340: it splashes fire on impact, can be thrown overarm or underarm, does impact…
  3. Since Update 0.1.2 (Sep 30, 2026), grenades, smoke and C4 cannot be used from enclosed vehicle seats, and Season 2…

25 WARDOGS Tips You Probably Didn't Know

Josephant

  1. M67 Frag Grenade. The standard grenade, thrown and detonating after a short delay, $200 and 0.4 kg per Dexerto. Game…

24 Tips I Wish I Knew Sooner in WARDOGS (Tips & Tricks)

IceManIsaac

  1. Blowing up an enemy vehicle pays its destroy reward. Season 2's notes list, for example, $11,000 for an L2A6 tank…

See also

About this page

Last updated Oct 26, 2026 by the Vi.ki team. Page text CC BY-SA 4.0.

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