Support
Support is the Wardogs progression track for building, heavy weapons and logistics. In Season 2 it unlocks the Light Drill at level 1, the Medium Hammer at 3, the RPG-7 at 6, the Large Hammer (needed for the mortar) at 8, the PKM at 15, the M249 at 20, the Evo-3 Ultra at 30 and the MGL-40 at 35.
Support is the Wardogs progression track for builders and heavy gunners: you earn its XP by building fortifications with hammers and by fighting with machine guns and launchers, and its levels open bigger hammers, rocket and missile launchers, light machine guns and mines, each unlocked once with cash. It was the most played track at launch, with 21.42% of all XP earned on the launch weekend, Bulkhead and Team17 said. Its key unlock is the Large Hammer at level 8, which builds everything, the L81 Mortar included. Everything below is Season 2 (update 0.2.0, Oct 15, 2026), read on Oct 26, 2026.
Quick facts
| Track | Support |
| First unlock | Light Drill at level 1, $10,000 |
| Builds everything | Large Hammer, level 8, $75,000 unlock |
| FOB kit | $7,500 a life, available from the start |
| L81 Mortar | 600 build supplies (was 150) |
| Top unlock | MGL-40 at level 35, $250,000 |
| Share of launch-weekend XP | 21.42%, the most of any track |
| Values as of | Season 2, Oct 15, 2026 |
Sources: Dexerto's Support page, Bulkhead's Season 2 notes, Dexerto's FOB page, Bulkhead and Team17's Sep 16 press release.
How Support earns XP and cash
XP goes to the track that matches the item in your hands, so a hammer or an LMG levels Support, Eurogamer explains. Building pays as you go: in the beta each productive hammer swing paid $15 and finishing a build $1,200 to $1,500, PC Gamer reported, and hitting the yellow crosses on a structure builds much faster. Eurogamer found you can "comfortably make double" a match's win bonus by building at the back.
Season 2 took three jobs away from Support, per Bulkhead's notes: destroying enemy buildables and IED and C4 kills now give Assault XP, repairing a vehicle gives Driver or Pilot XP depending on the vehicle, and "artillery" gives Driver XP (the notes do not say whether that includes the L81 Mortar). Dexerto's Season 1 guide to leveling Support (use the FOB kit and supplies, build, drop pallets and repair vehicles) predates that change. Season 2's curve puts level 10 at 25,000 total XP, level 20 at 111,500 and level 35 at 525,000 (Progression and Unlocks).
Support unlocks in Season 2
Reaching a level makes an item available; you pay its unlock cost once, then its vendor price each life (Economy and Cash). The Small Hammer and the FOB kit need no unlock.
| Level | Unlock | Unlock cost |
|---|---|---|
| 1 | Light Drill | $10,000 |
| 3 | Medium Hammer | $25,000 |
| 6 | RPG-7 | $30,000 |
| 8 | Large Hammer | $75,000 |
| 10 | M500 | $50,000 |
| 11 | "M500 Sabre Brake" (official spelling) | $17,500 |
| 12 | PGO-7 2.8x (RPG-7 only) | $10,000 |
| 13 | Improved Cylinder Choke | $7,500 |
| 14 | 9K333 Verba | $50,000 |
| 15 | PKM | $100,000 |
| 16 | Full Choke | $30,000 |
| 17 | PKM Bipod | $25,000 |
| 18 | MAAWS | $100,000 |
| 19 | Slotted Flash Hider (PKM) | $20,000 |
| 20 | M249 SAW | $150,000 |
| 21 | 4x Combat Prism Scope with Reflex | $35,000 |
| 24 | M249 Bipod | $50,000 |
| 25 | AT Mine | $75,000 |
| 26 | M249 200 RND Box | $35,000 |
| 27 | Tread Brake | $10,000 |
| 28 | Heavy Drill | $50,000 |
| 30 | Evo-3 Ultra and Evolys 50 RND Box | $200,000 |
| 32 | 12 Gauge Suppressor | $25,000 |
| 33 | Evo-3 Ultra Bipod | $75,000 |
| 35 | MGL-40 | $250,000 |
| 40 | SL7i-BL Suppressor (Evo-3 Ultra) | $35,000 |
| 45 | Orpheus Max Brake | $40,000 |
| 50 | Hybrid Grip Pod | $50,000 |
Sources: Bulkhead's Season 2 notes (Oct 14, 2026), Dexerto's Support page and its item pages for the Full Choke (for the shotgun and PKM muzzles), Orpheus Max Brake, Hybrid Grip Pod (for the bipods), M249 200 RND Box, 4x Combat Prism Scope with Reflex and Leatherwood ART II (for the PGO-7). Dexerto's values match Season 2 wherever Bulkhead's notes give a figure.
Season 2 swapped the two machine guns: the PKM moved from level 30 down to 15 and from $150,000 to $100,000, and the M249 from 15 up to 20 and from $100,000 to $150,000, per Bulkhead's notes. It added the Evo-3 Ultra at level 30, raised the MGL-40's unlock from $200,000 to $250,000, moved the MAAWS from 20 to 18 and the Verba from 16 to 14, and moved C4 from Support level 2 to the Assault track. The Medium and Large Hammer unlocks were raised for launch, to $25,000 and $75,000, in the Sep 9 changelog.
Hammers and building
The hammer decides what you can build. The Small Hammer ($100) builds small pieces such as sandbag walls, hedgehogs and barbed wire, slowly; the Medium Hammer ($800) builds large and basic structures; the Large Hammer ($2,400) builds everything, fastest. In Season 2 the Wooden Step needs a Small Hammer or better, the Large Shelter a Medium Hammer or better, and the MG Nest the Large Hammer, the Medium Hammer adds less per swing, and hammers can no longer breach doors and gates (the Halligan Bar does), per Bulkhead's notes. Building needs Build Supplies, $10 a unit in stacks of 50, and Season 2 raised many costs so structures become "a considered investment rather than something you spam". Every buildable is on Building and Fortifications.
FOBs
A Forward Operating Base kit costs $7,500 a life (the Sep 9 changelog raised it from $2,500 for launch) and takes a 2x3 space, so it does not fit the free backpack. GameSpot's FOB guide explains that you can place it anywhere except your spawn and not near an enemy FOB, that only your team can build inside its radius, that each new FOB comes with a free small and medium hammer and some bandages, and that there is no limit on how many a team builds. Game Rant counted 1,250 build supplies and 100 ammo supplies in a fresh FOB in Season 1.
GameSpot's build order is perimeter first (high walls with barbed wire, few doors, one main gate), then offense (SAMs, mortars, sniper towers), then the drill, then refuel stations, and never on a roof, where one mortar can destroy it. Enemies can hack a FOB: in Season 2 the hacker gets $2,500 and 250 XP, and destroying one pays up to $7,500 depending on the supplies inside, per Bulkhead's notes. Keep the doors shut: players complain that open FOB doors let enemies in, GameSpot reports.
Mortars and ammo
The L81 Mortar is a buildable, not a weapon you carry: you need the Large Hammer from Support level 8 to build it, PCGamesN explains, and supplies and mortar ammunition are bought at the spawn base. You set a heading and range with no map overlay, the camera follows the shell, WASD adjusts and the mouse fine-tunes. Dexerto lists it at 3,000 health, turning a FOB's ammo supplies into 81mm shells.
Bulkhead CEO Joe Brammer said in September there was "a bit of a mortar spam meta" with ammo too cheap, and Season 2 answered it: the mortar's build cost rose from 150 to 600 supplies, its restock from 75 to 150, and a new drop-in firing animation slows its rate of fire, per Bulkhead's notes. Ammo Supplies ($10 a unit) reload buildable weapons inside a FOB radius, and the Ammo Supply Pallet became a Wardog level 9 unlock for $25,000 in Season 2. A supply pallet delivered to a FOB pays $1,250 in Season 2 (it was $2,500). More on the mortar and the SPH-2 is on Tanks and Artillery.
Support loadouts and tips
Game Rant's Support loadouts (Sep 30, 2026, Season 1) start with an AK74 and a Small or Medium Hammer plus supply-request smoke, then move to an M249 or PKM with the Orpheus Max Brake and a bipod, a Large Hammer or 9K333 Verba, a FOB and AT mines, assuming at least $30,000 in the bank. Season 2 made LMG body damage match assault rifles, so LMGs "win fights through sustained fire and magazine size". PCGamesN's advice for anyone not ready to fight is to build a base, but Eurogamer warns of teams cramming FOBs while "the Hot Zone wanders around almost completely uncontested" (Hot Zone and Towers). Weapon stats are on Light Machine Guns and Pistols and Launchers and Explosives.
Frequently asked questions
What does the Support track unlock in Wardogs? In Season 2 the Wardogs Support track unlocks the Light Drill (level 1), Medium Hammer (3), RPG-7 (6), Large Hammer (8), M500 (10), 9K333 Verba (14), PKM (15), MAAWS (18), M249 SAW (20), AT Mine (25), Heavy Drill (28), Evo-3 Ultra (30) and MGL-40 (35).
How do you build a mortar in Wardogs? Unlock the Large Hammer at Wardogs Support level 8, place a FOB, then build the L81 Mortar inside its radius; in Season 2 it costs 600 build supplies and fires shells made from the FOB's ammo supplies.
What level is the Large Hammer in Wardogs? The Wardogs Large Hammer unlocks at Support level 8 for $75,000 and then costs $2,400 each life; it is the only hammer that builds everything.
How much is a FOB in Wardogs? A Forward Operating Base kit costs $7,500 each life in Wardogs and needs no unlock; it takes a 2x3 space, so it needs a bigger backpack than the free Pouch.
How do you level Support fast in Wardogs? Build with a hammer, hitting the yellow crosses to build faster, and fight with LMGs and launchers. Since Season 2, Wardogs gives repair XP to the Driver or Pilot track and buildable kills to Assault, so they no longer level Support.
What is the best Support weapon in Wardogs? Dexerto's Wardogs tier list put the PKM in S tier and the M249 SAW in A before Season 2; Season 2 moved the PKM earlier, to level 15, and added the Evo-3 Ultra at level 30.
Sources
- WARDOGS | Season 02 Patch Notes, Bulkhead (Steam news), Oct 14, 2026
- Pre-Load Live & Season 1 Changelog, Bulkhead (Steam news), Sep 9, 2026
- WARDOGS passes two million copies sold, Bulkhead and Team17 (Games Press), Sep 16, 2026
- Support, Dexerto, Sep 5, 2026 (Season 2 values)
- How to level up Support, Dexerto, Sep 4, 2026
- Wardogs weapon tier list: Best guns (meta), Dexerto, Sep 16, 2026
- Forward Operating Base, Dexerto, Sep 4, 2026
- Small Hammer, Dexerto, Sep 4, 2026
- Medium Hammer, Dexerto, Sep 4, 2026
- Large Hammer, Dexerto, Sep 4, 2026
- Build Supplies, Dexerto, Sep 4, 2026
- Ammo Supplies, Dexerto, Sep 4, 2026
- L81 Mortar, Dexerto, Sep 4, 2026
- Full Choke, Dexerto, Sep 4, 2026
- Orpheus Max Brake, Dexerto, Sep 4, 2026
- Hybrid Grip Pod, Dexerto, Sep 4, 2026
- M249 200 RND Box, Dexerto, Sep 4, 2026
- 4x Combat Prism Scope with Reflex, Dexerto, Sep 4, 2026
- Leatherwood ART II, Dexerto, Oct 15, 2026
- How to make money fast in Wardogs, PC Gamer, Sep 9, 2026
- Wardogs boss talks balance, XP, and why 'the endgame is sh*t' right now, PC Gamer, Sep 29, 2026
- What Is A FOB In Wardogs And Why Do You Need One?, GameSpot, Sep 12, 2026
- Wardogs Players Really Want You To Close The Doors, GameSpot, Sep 14, 2026
- How to build a Wardogs mortar, PCGamesN, Sep 11, 2026
- How to make Wardogs money fast, PCGamesN, Sep 11, 2026
- Wardogs early access review - a shooter for the gig economy, Eurogamer, Sep 29, 2026
- Best Support Loadout in WARDOGS, Game Rant, Sep 30, 2026
- The Only WARDOGS Guide You Actually Need, Fallout Plays, Sep 15, 2026 (video)
- The Ultimate Beginners Guide To WARDOGS, LevelCapGaming, Sep 29, 2026 (video)
- Wardogs Season 2 Just Changed EVERYTHING (Huge Update!), TheTacticalBrit, Oct 9, 2026 (video)
- Wardogs - Ultimate Beginner’s Guide (Top Gameplay Tips You Need to Know!), Legacy Gaming, Sep 9, 2026 (video)
- WARDOGS | Road to Season 02, Bulkhead, Oct 9, 2026 (video)
Moments
The Only WARDOGS Guide You Actually Need
Fallout Plays
- Support is the Wardogs progression track for builders and heavy gunners: you earn its XP by building fortifications…
- The hammer decides what you can build. The Small Hammer ($100) builds small pieces such as sandbag walls, hedgehogs…
- A Forward Operating Base kit costs $7,500 a life (the Sep 9 changelog raised it from $2,500 for launch) and takes a…
The Ultimate Beginners Guide To WARDOGS
LevelCapGaming
Wardogs Season 2 Just Changed EVERYTHING (Huge Update!)
TheTacticalBrit
Wardogs - Ultimate Beginner’s Guide (Top Gameplay Tips You Need to Know!)
Legacy Gaming
WARDOGS | Road to Season 02
BULKHEAD
See also
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Progression and UnlocksWardogs has seven progression tracks: the Wardog career track and six roles (Assault, Medic, Recon, Support, Driver, Pilot). Using a role's gear earns that role XP; reaching a level makes an item available, and you then pay a one-time cash unlock (the Havoc costs $650,000 at Pilot 35 in Season 2). Every track resets at a season wipe; Season 2 (Oct 15, 2026) made level 20 take less than half the Season 1 playtime.
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Economy and CashEvery Wardogs player starts with $10,000, buys a whole loadout every life, loses it on death and earns cash back through teamplay (zone time, revives, transport, logistics, spotting, kills); the balance carries from match to match until a season ends. Since Season 2 (Oct 15, 2026) logistics pay lower base rates plus delivery streaks, spotting pays about 30% less, and vehicle and armor prices went up. -
Building and FortificationsIn Wardogs you build with a hammer and build supplies ($10 each), mostly inside a Forward Operating Base ($7,500), whose radius lets your team build and keeps enemies from building. In Season 2 a Bremmer wall costs 32 supplies for 6,500 health, a mortar 600, a Talon SAM 650 and a Vanguard CIWS 1,200.
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Tanks and ArtilleryWardogs has four tracked combat vehicles in Season 2, all on the Driver track: the T-72B3 tank ($16,000, Driver 20), the L2A6 heavy tank ($22,000, Driver 35), the Flakpanzer Gepard anti-air tank ($14,000, Driver 25) and the SPH-2 artillery tank ($8,000, Driver 31). Artillery is aimed by compass bearing and range from the map. -
Hot Zone and TowersThe Hot Zone is a smaller, moving circle inside Wardogs' Control Zone where each player counts double toward the score and earns double cash. Teams pull it to themselves by capturing towers and entering a four-digit code, or with a fueled Drill Rig at a FOB. -
Light Machine Guns and PistolsWardogs has three LMGs on the Support track in Season 2, the PKM (Support 15, $4,100), M249 SAW (Support 20, $3,200) and new Evo-3 Ultra (Support 30, $7,250), and five pistols on the Wardog track, from the Judge (level 1) and GGX 17 ($200) to the Deagle (level 65) and fully automatic GGX 18 (level 85).