Tanks and Artillery
Wardogs has four tracked combat vehicles in Season 2, all on the Driver track: the T-72B3 tank ($16,000, Driver 20), the L2A6 heavy tank ($22,000, Driver 35), the Flakpanzer Gepard anti-air tank ($14,000, Driver 25) and the SPH-2 artillery tank ($8,000, Driver 31). Artillery is aimed by compass bearing and range from the map.
Wardogs has four tracked combat vehicles in Season 2, and all of them unlock on the Driver track: the T-72B3 main battle tank, the L2A6 heavy tank, the Flakpanzer Gepard anti-air tank and the SPH-2 artillery tank, per Bulkhead's Season 2 patch notes and Dexerto's vehicle database. They are the most expensive ground vehicles, from $8,000 to $22,000 a life, and the hardest to reach: the cheapest unlock is the T-72B3's $250,000 at Driver level 20. The T-72B3 and the Gepard arrived with Season 2 on Oct 15, 2026; the L2A6 and the SPH-2 have been in the game since the Sep 10 Early Access launch. Every other vehicle is on Vehicles. The clip is Bulkhead's developer podcast on the new tank turning up at level 20 on Season 2's first day.
Quick facts
| Tanks | T-72B3, L2A6 |
| Anti-air vehicle | Flakpanzer Gepard |
| Artillery | SPH-2, 155mm |
| Track | Driver, levels 20 to 35 |
| Cheapest to unlock | T-72B3, $250,000 |
| Most expensive | L2A6, $22,000 a life, $500,000 to unlock |
| Crew | 3 (Gepard 2) |
| New in Season 2 | T-72B3, Flakpanzer Gepard |
Sources: Bulkhead's Season 2 patch notes, Dexerto's Driver page.
Every tank and artillery vehicle
| Vehicle | Role | Price | Seats | Weapons | Top speed | Unlock | Destroy reward |
|---|---|---|---|---|---|---|---|
| T-72B3 | Main battle tank | $16,000 | 3 | 2A46M-5 cannon, PKTM coaxial, M2 Browning | 60 km/h | Driver 20, $250,000 | $8,000 |
| L2A6 | Heavy tank | $22,000 | 3 | L55A1 cannon, MG3A1 coaxial, M249 | 65 km/h | Driver 35, $500,000 | $11,000 |
| Flakpanzer Gepard | Anti-air tank | $14,000 | 2 | Twin 35mm Oerlikon GDF cannons, MG3A1, M249 | 65 km/h | Driver 25, $300,000 | $7,000 |
| SPH-2 | Artillery tank | $8,000 | 3 | L52 155mm cannon, MG3A1 coaxial, M249 | 65 km/h | Driver 31, $350,000 | $8,000 |
Sources: prices, unlocks and destroy rewards from Bulkhead's Season 2 patch notes; seats, weapons and speeds from Dexerto's pages for the T-72B3, L2A6, Flakpanzer Gepard and SPH-2.
L2A6
The L2A6 is Wardogs' heavy tank and the last unlock on the Driver track: Driver level 35 for $500,000, then $22,000 a life since Season 2 (it was $14,000), per Bulkhead's notes. It carries three crew, an L55A1 main gun, an MG3A1 coaxial gun and an M249, and holds 110 liters of fuel at 8 liters per kilometer. KeenGamer gave it 800 HP and a smoke launcher on a 90-second cooldown in Patch 0.11 (Sep 14, 2026). It began as a Career unlock and moved to Driver 35 for launch in the Season 1 changelog. Destructoid named it the vehicle for contesting the Hot Zone; Hot Zone and Towers explains why holding that spot matters. The clip is jackfrags' closed beta footage from the tank's turret.
T-72B3
The T-72B3 is the main battle tank added in Season 2, which Bulkhead describes as "slower than the L2A6, but cheaper and slightly more fuel-efficient". It costs $16,000 and unlocks 15 Driver levels earlier, at level 20 for $250,000. Dexerto lists a 2A46M-5 cannon, a PKTM coaxial gun and an M2 Browning, 60 km/h and 8.5 liters per kilometer. Bulkhead's Oct 9 preview had called it "far more fuel-efficient" than the L2A6 it named the Leopard; the final notes say "slightly", which Dexerto's figures bear out (Season 2 preview).
Flakpanzer Gepard
The Flakpanzer Gepard is the only anti-air vehicle in Wardogs, also new in Season 2: two seats, twin 35mm Oerlikon GDF cannons, an MG3A1 and an M249, $14,000 a life and an unlock at Driver 25 for $300,000 (Season 2 notes). It drinks the most fuel of the four, 10 liters per kilometer in Dexerto's figures. It is the mobile answer to the attack helicopters on Helicopters; the fixed anti-air answers, the Talon 9K-SAM missile station and the Vanguard CIWS gun, are built at an FOB (Building and Fortifications), and Support players can carry the $800 9K333 Verba missile (Launchers and Explosives).
SPH-2 artillery tank
The SPH-2 is "a heavily armored artillery tank capable of delivering long range devastation," in Dexerto's description, with three seats, an L52 155mm cannon, an MG3A1 coaxial gun and an M249, at $8,000 a life. The Steam store pitches it as the chance to "man an artillery tank and rain down destruction on the enemy". Its unlock has moved more than any other: Career level 55 for $400,000 before launch, Career 90 for $500,000 at launch (Season 1 changelog), and Driver 31 for $350,000 since Season 2 (Season 2 notes). KeenGamer put it at 650 HP and rated it C tier in Season 1 only because Career 90 was so hard to reach. Since Season 2, artillery earns Driver XP instead of Support XP.
How to aim artillery
Game Rant's guide to aiming mortars and artillery (Marc Santos, Sep 15, 2026) says the same method works for the L81 Mortar emplacement and the SPH-2, which simply fires much farther:
- Open the map, where you will spend most of your time, and ping the target with the middle mouse button.
- Turn the gun toward the target using the compass at the top of the screen.
- Set the range by moving the mouse up or down or with W and S, reading a rough distance from the map's range markings.
- Fire, watch where the shell lands from the shell camera, and adjust.
If a Recon player has spotted the target, hovering over the mark on the map shows its exact distance, which Game Rant calls the easy way; Recon players and binoculars make artillery far more accurate. Without a spot, Game Rant measures it by hand: right-click your position and the target for their coordinates, multiply each difference by 100 (the map's scale is 100 m per unit) and take the straight-line distance. Its example put a truck about 406 m away. Pressing C cancels the shell camera early, so you can fire again as soon as the reload finishes, and stepping the range up or down between shots blankets an area, which Game Rant recommends against enemy mortar crews. PCGamesN's mortar guide (Sep 11, 2026) describes the same heading-and-range sight, with no map overlay and the camera following the shell.
Countering tanks
Tanks are heavily armored, so infantry needs explosives. The anti-tank tools, with Season 2 prices from Bulkhead's notes and Dexerto:
| Weapon | Price | Unlock | Use against armor |
|---|---|---|---|
| RPG-7 | $1,800 | Support 6, $30,000 | 93mm rocket, 300 m effective range |
| MAAWS | $2,400 | Support 18, $100,000 | 84mm anti-tank rocket, 400 m |
| AT Mine | $650 | Support 25, $75,000 | Set off by vehicles only |
| C4 Charge | $250 each, plus a $650 Remote Detonator | Assault 4 | Sticks to anything |
| Stingray | 650 build supplies | Built at an FOB | Explosive anti-armor drone |
| Hedgehog | 22 build supplies | Small Hammer | Blocks or channels vehicles |
Sources: Dexerto's RPG-7, MAAWS, AT Mine, C4, Stingray and Hedgehog pages; Bulkhead's Season 2 notes.
Killing a tank pays well: $11,000 for an L2A6 and $8,000 for a T-72B3 or SPH-2 in Season 2, and Dexerto's L2A6 page adds +150% inside the Control Zone and +200% in the Hot Zone. Artillery is countered by finding it: a spotter's mark shows the SPH-2 to your own mortar crews, and Destruction covers what the shells do to buildings. Destructoid's Early Access impressions listed mortar spam and artillery among the things that need work (Sep 16, 2026).
Season 2 changes
- New vehicles: the T-72B3 and the Flakpanzer Gepard (Season 2 notes).
- Prices: the L2A6 rose from $14,000 to $22,000; its destroy reward fell from $14,000 to $11,000, and the SPH-2's from $14,000 to $8,000.
- Handling: tracked vehicles are "weightier," less floaty in the air and less bouncy on landing, and tanks no longer launch themselves into the air from their own turret.
- Turret guns: the top machine guns of the heavy and artillery tanks used the helicopter cannon's hit values against infantry until Season 2; they now use assault rifle and LMG values.
- The tank exploit: a Driver XP exploit (fast pallet trips between a near and a far FOB) let players unlock tanks on the first day; Bulkhead fixed it, slowed Driver progression and gave fewer than 1,000 heavy abusers 24-hour bans, as Eurogamer and PCGamesN reported on Oct 16, 2026. More is on Season 2.
Bulkhead plans limited servers that remove level 4 armor, power weapons and vehicles such as tanks and artillery, PCGamesN reported on Oct 16; they are planned for Season 3, not in the game as of Oct 26, 2026.
Frequently asked questions
How do you unlock tanks in Wardogs? Tanks in Wardogs unlock on the Driver track in Season 2: the T-72B3 at Driver level 20 for $250,000 and the L2A6 at Driver 35 for $500,000. After that you buy one at the vendor each life, for $16,000 or $22,000.
What is the best tank in Wardogs? The L2A6 is the strongest and most expensive tank in Wardogs, and Destructoid named it the vehicle for contesting the Hot Zone; the Season 2 T-72B3 is slower but $6,000 cheaper and unlocks 15 Driver levels earlier.
How do you aim artillery in Wardogs? In Wardogs you ping the target on the map, turn the gun to its compass bearing, set the range with the mouse or W and S, then fire and correct from the shell camera, as Game Rant's guide teaches. A Recon spot shows the exact distance when you hover over it on the map.
How do you unlock the SPH-2 in Wardogs? The SPH-2 artillery tank unlocks at Driver level 31 for $350,000 since Season 2 (Oct 15, 2026), and costs $8,000 a life. In Season 1 it sat at Career level 90 for $500,000.
Is there an anti-air vehicle in Wardogs? Yes. The Flakpanzer Gepard, added to Wardogs in Season 2, carries twin 35mm cannons, costs $14,000 and unlocks at Driver level 25 for $300,000.
How do you destroy a tank in Wardogs? Wardogs infantry kill tanks with RPG-7 or MAAWS rockets, AT mines, C4 and the Stingray anti-armor drone; an L2A6 kill pays $11,000 in Season 2, more inside the Control Zone.
Sources
- WARDOGS on Steam, Steam, read Oct 26, 2026
- WARDOGS | Season 02 Patch Notes, Bulkhead, Oct 14, 2026
- WARDOGS | Season 02 Preview, Bulkhead, Oct 9, 2026
- Pre-Load Live & Season 1 Changelog, Bulkhead, Sep 9, 2026
- All Vehicles, Wardogs wiki, Dexerto, Oct 15, 2026
- Driver - Skills, Unlocks & Level Progression, Dexerto, Sep 5, 2026
- T-72B3 - Stats, Weapons & Unlock, Dexerto, Oct 15, 2026
- L2A6 - Stats, Weapons & Unlock, Dexerto, Sep 5, 2026
- Flakpanzer Gepard - Stats, Weapons & Unlock, Dexerto, Sep 5, 2026
- SPH-2 - Stats, Weapons & Unlock, Dexerto, Sep 5, 2026
- RPG-7 - Stats, Attachments & Ammo, Dexerto, Sep 4, 2026
- MAAWS - Stats, Attachments & Ammo, Dexerto, Sep 4, 2026
- 9K333 Verba - Stats, Attachments & Ammo, Dexerto, Sep 4, 2026
- AT Mine, Dexerto, Sep 4, 2026
- C4 Charge, Dexerto, Sep 4, 2026
- Stingray, Dexerto, Sep 4, 2026
- Hedgehog, Dexerto, Sep 4, 2026
- WARDOGS Vehicle Tier List, KeenGamer, Sep 14, 2026
- Best vehicles to use in WARDOGS, Destructoid, Sep 12, 2026
- Wardogs early access impressions, Destructoid, Sep 16, 2026
- How to Aim Mortars and Artillery in WARDOGS, Game Rant, Sep 15, 2026
- How to build a Wardogs mortar, PCGamesN, Sep 11, 2026
- Wardogs devs rush to fix XP exploit allowing players to quickly unlock tanks, Eurogamer, Oct 16, 2026
- "We f***ed up:" Bulkhead admits Wardogs Season 2 "got a few things wrong", PCGamesN, Oct 16, 2026
- THE HOTZONE | Ep 1 | "The Wipe", Bulkhead, Oct 24, 2026 (video)
- WARDOGS Tanks Gameplay..., jackfrags, Sep 2, 2026 (video)
- Wardogs Season 2 Just Changed EVERYTHING (Huge Update!), TheTacticalBrit, Oct 9, 2026 (video)
- How To Use Artillery Tanks in WARDOGS! | WARDOGS War College - Ep. 4, StratzFPS, Aug 27, 2026 (video)
- Wardogs How to ALWAYS Land Mortars or Artillery EXACTLY Where You Want, SwoleBenji, Sep 10, 2026 (video)
- 25 WARDOGS Tips You Probably Didn't Know, Josephant, Oct 23, 2026 (video)
- WARDOGS Vehicle Guide: What to Shoot and What to Ignore, Airwingmarine, Sep 29, 2026 (video)
Moments
THE HOTZONE | Ep 1 | "The Wipe"
BULKHEAD
WARDOGS Tanks Gameplay...
jackfrags
Wardogs Season 2 Just Changed EVERYTHING (Huge Update!)
TheTacticalBrit
How To Use Artillery Tanks in WARDOGS! | WARDOGS War College - Ep. 4
StratzFPS
Wardogs How to ALWAYS Land Mortars or Artillery EXACTLY Where You Want
SwoleBenji
25 WARDOGS Tips You Probably Didn't Know
Josephant
WARDOGS Vehicle Guide: What to Shoot and What to Ignore
Airwingmarine
See also
-
DriverDriver is the Wardogs progression track for ground vehicles. In Season 2 it unlocks the Ural at level 3, the Wolf-110 at 8, the Humvee at 14, the T-72B3 tank at 20, the Flakpanzer Gepard at 25, the SPH-2 artillery tank at 31 and the L2A6 tank at 35 for $500,000, and it levels fastest from troop and supply runs. -
VehiclesWardogs has 24 vehicles in Season 2: quad bikes, buggies, SUVs, Humvees, Ural trucks, three tanks, an artillery tank, five transport and attack helicopters and the team's free M113 spawn APC. You buy each one at the vendor every life, from $500 for a Bobcat to $28,000 for a Havoc, after unlocking it on the Driver or Pilot track. -
Hot Zone and TowersThe Hot Zone is a smaller, moving circle inside Wardogs' Control Zone where each player counts double toward the score and earns double cash. Teams pull it to themselves by capturing towers and entering a four-digit code, or with a fueled Drill Rig at a FOB. -
HelicoptersWardogs has six helicopters in Season 2: the MH-6 Little Bird transport every pilot starts with ($6,250), the 13-seat Z20 Lakota ($7,400, Pilot 10), the Lakota with miniguns, the AH-6M and AH-6R attack Little Birds, and the Havoc attack helicopter ($28,000, Pilot 35 for $650,000). Season 2 raised the attack helicopters' prices. -
Building and FortificationsIn Wardogs you build with a hammer and build supplies ($10 each), mostly inside a Forward Operating Base ($7,500), whose radius lets your team build and keeps enemies from building. In Season 2 a Bremmer wall costs 32 supplies for 6,500 health, a mortar 600, a Talon SAM 650 and a Vanguard CIWS 1,200.
-
Launchers and ExplosivesWardogs has four launchers on the Support track in Season 2, the RPG-7 (Support 6, $1,800), 9K333 Verba anti-air missile (Support 14, $800), MAAWS (Support 18, $2,400) and MGL-40 grenade launcher (Support 35, $7,500), plus the $200 M67 frag, Season 2's Molotov, C4 with a Remote Detonator (Assault 4), IEDs, Claymores, AT mines and smoke and signal grenades.