Seasons and Wipes
Wardogs wipes progression at the start of every season: each season has its own XP curve and item order, and Season 2 reset everyone to level 1 on Oct 15, 2026. Gold Bars, season-exclusive items and Twitch Drop rewards are kept, per Dexerto. Season 1 ran Sep 10 to Oct 15, Season 2 is expected to end with Season 3 on Nov 12, and later seasons are planned at about three months.
Yes, Wardogs wipes: every season starts progression over, because each season has "a different XP curve with different item orders" and its own progression, Bulkhead wrote before launch, and Season 2 reset everyone to level 1 on Oct 15, 2026 (PC Gamer). Cash, levels and role XP go; Gold Bars, items exclusive to a season and Twitch Drop rewards stay, per Dexerto. Seasons have so far been short: Season 1 ran five weeks, Season 2 will run four if Season 3 starts on Nov 12, 2026 as Bulkhead CEO Joe Brammer said, and Bulkhead now plans seasons of about three months.
Quick facts
| Season 1 | Sep 10 to Oct 15, 2026 |
| Season 2 | Oct 15, 2026 (update 0.2.0) to Season 3 |
| Season 3 | Expected Nov 12, 2026 (Brammer on Steam; not in a Bulkhead news post as of Oct 26, 2026) |
| Wiped each season | Cash, levels and role XP |
| Kept | Gold Bars, season-exclusive items, Twitch Drop rewards |
| Leftover cash | Converted to Gold Bars at season end |
| Future season length | About three months, with a smaller update halfway (planned) |
Sources: Bulkhead's Sep 9 changelog; Season 02 is now live, Oct 15, 2026; Dexerto, Sep 22, 2026; PCGamesN, Oct 25, 2026; Shacknews, Oct 25, 2026.
Season dates so far
| Season | Start | End | Length | Update |
|---|---|---|---|---|
| Season 1 | Sep 10, 2026 (Early Access launch) | Oct 15, 2026 | 35 days | Launch build and Season 1 changelog |
| Season 2 | Oct 15, 2026 | Nov 12, 2026 (expected) | 28 days (expected) | 0.2.0 |
| Season 3 | Nov 12, 2026 (expected) | Not announced | About three months (planned) | Not announced |
Sources: Pre-Load Live & Season 1 Changelog, Sep 9, 2026; Season 02 is now live, Oct 15, 2026; Shacknews and PCGamesN, Oct 25, 2026.
Every update inside a season is listed on Patches and Updates.
How a season works
A season is one run of the progression system. Each has its own XP curve and its own order of unlocks on the seven tracks (the Wardog career track and the six roles), so an item can sit at a different level, or on a different track, from one season to the next (Bulkhead). Season 2 shows how much that can change: it cut the XP for role level 20 from 250,000 to 111,500, moved the SPH-2 artillery tank from Wardog level 90 to Driver level 31, and made the AK74 the Assault default. Brammer described the balance approach on Sep 29, 2026: "Sometimes in our game, we're going to be OK with something being a bit overpowered for a season and then underpowered next season, to keep it interesting" (PC Gamer). The current tracks are on Progression and Unlocks.
What a wipe resets
At a wipe, cash, levels and role XP reset, per Dexerto's guide. Inside a season, cash persists from match to match: it is the whole point of the Economy and Cash. The season's end is what clears it.
Bulkhead's notes do not state what balance a player starts the new season with. The store says every player starts Wardogs with $10,000; before Season 2, PCGamesN wrote that Season 2 "is also when your bank account goes back to zero" (PCGamesN). As of Oct 26, 2026, Bulkhead has not said which applies after a wipe.
What carries over
Dexerto lists three things that survive a wipe: Gold Bars, exclusive items earned in a season, and Twitch Drop rewards (Dexerto). Gold Bars are tied to the account permanently (Dexerto), and the Gold Market's Black & Gold Little Bird camo is marked a Season 2 exclusive. More on Gold Bars and the Gold Market.
XP is not entirely lost either. Bulkhead says XP earned in Early Access is being banked and will be applied retroactively to future long-term systems such as player skills (Insider Gaming). Those skills are planned and would persist across seasons (PC Gamer); they are not in the game as of Oct 26, 2026 (Early Access and Roadmap).
Cash at the end of a season
Leftover cash is not simply deleted: Insider Gaming reported that savings convert to Gold Bars automatically "based on their value at the end of the season" (Insider Gaming). Dexerto says the Gold exchange rate changes daily and gives no figures (Dexerto). Bulkhead has said since February that cash can be exchanged for Gold Bars, the currency for cosmetics (Bulkhead). Bulkhead pledged never to sell cash or Gold Bars (Bulkhead).
Why Season 1 was short
Season 1 lasted about a month on purpose. Insider Gaming reported "season 1 is a month" in September, with later lengths undecided (Insider Gaming). Brammer said Season 1 was "short deliberately because we knew these endgame balancing issues existed", adding: "imagine if we had a three-month-long season, with our game three weeks in" (PC Gamer). In the same talk he said "the endgame is a bit sh*t". Bulkhead had designed Season 1's curve so that median players at 20 to 25 hours would reach about level 20, and the top 5% "will need to grind" for the big-ticket items (Bulkhead).
Why Season 2 is short
Season 2's wipe did not hold. Bulkhead sped up progression, and some players reached tier 4 armor and main battle tanks within days, so "the wipe never really landed"; on Oct 17, 2026 it called the speed-up "the wrong call" and said Season 3 would come "significantly" earlier (PCGamesN). Brammer then put Season 3 at Nov 12, "to give everyone a proper fresh start" (Shacknews), with a fresh economy reset (PCGamesN).
How long seasons will last
From Season 3 on, seasons should be longer. "We've got to slow down. We can't do monthly seasons. We can't keep up," Brammer told PCGamesN on Oct 25, 2026: the plan is about three months per season with a smaller mid-season update halfway through (PCGamesN). Bulkhead also wants less of Season 1's "heavy vertical progression", where the best items sat at the end of each track.
Frequently asked questions
Does Wardogs wipe? Yes. Wardogs wipes cash, levels and role XP at the start of every season; Season 2 reset everyone to level 1 on Oct 15, 2026.
What do you keep after a Wardogs wipe? Gold Bars, items exclusive to a season and Twitch Drop rewards survive a Wardogs wipe, per Dexerto, and Bulkhead says Early Access XP is banked for future systems such as player skills.
What happens to my cash at the end of a Wardogs season? Leftover Wardogs cash is converted to Gold Bars at the end of a season, as Insider Gaming and Dexerto report; Bulkhead has not stated the starting balance for the new season.
How long is a Wardogs season? Wardogs Season 1 lasted 35 days and Season 2 about 28; from Season 3, Bulkhead plans seasons of about three months with a smaller update halfway.
When is the next Wardogs wipe? The next Wardogs wipe comes with Season 3, expected on Nov 12, 2026 per Bulkhead CEO Joe Brammer, with a fresh economy reset; Bulkhead had not confirmed it in a news post as of Oct 26, 2026.
Why was Wardogs Season 1 so short? Brammer said Wardogs Season 1 was kept short deliberately because Bulkhead knew its endgame balance had problems.
Sources
- Pre-Load Live & Season 1 Changelog, Bulkhead (Steam news), Sep 9, 2026
- WARDOGS | Season 02 Patch Notes, Bulkhead (Steam news), Oct 14, 2026
- WARDOGS | SEASON 02 IS NOW LIVE, Bulkhead (Steam news), Oct 15, 2026
- WARDOGS - TOP QUESTIONS, Bulkhead (Steam news), Feb 18, 2026
- PRE-ORDER NOW!, Bulkhead (Steam news), Aug 11, 2026
- WARDOGS on Steam, Steam, read Oct 26, 2026
- Wardogs wipes explained, Dexerto, Sep 22, 2026
- Gold Bars explained, Dexerto, Sep 8, 2026
- Wardogs players will keep long-term XP progress despite seasonal wipes, Insider Gaming, Oct 9, 2026
- Is There an Official WARDOGS Roadmap?, Insider Gaming, Sep 14, 2026
- I did the math on my Wardogs XP grind, and now I wish I hadn't, PC Gamer, Sep 25, 2026
- Wardogs boss talks balance, XP, and why 'the endgame is sh*t' right now, PC Gamer, Sep 29, 2026
- Wardogs Season 2 is an experimental effort in evolution, not revolution, PCGamesN, Oct 9, 2026
- Wardogs Season 3 could be brought "significantly" forward, PCGamesN, Oct 17, 2026
- "We've got to slow down," Wardogs developer admits after Season 2's rocky rollout, PCGamesN, Oct 25, 2026
- When does Wardogs Season 3 start?, Shacknews, Oct 25, 2026
- WARDOGS | Road to Season 02, Bulkhead, Oct 9, 2026 (video)
- WARDOGS | Early Access & Beyond, Bulkhead, Apr 7, 2026 (video)
- THE HOTZONE | Ep 1 | "The Wipe", Bulkhead, Oct 24, 2026 (video)
Moments
WARDOGS | Road to Season 02
BULKHEAD
- Yes, Wardogs wipes: every season starts progression over, because each season has "a different XP curve with different…
- A season is one run of the progression system. Each has its own XP curve and its own order of unlocks on the seven…
- XP is not entirely lost either. Bulkhead says XP earned in Early Access is being banked and will be applied…
- Season 1 lasted about a month on purpose. Insider Gaming reported "season 1 is a month" in September, with later…
WARDOGS | Early Access & Beyond
BULKHEAD
THE HOTZONE | Ep 1 | "The Wipe"
BULKHEAD
See also
-
Season 2Wardogs Season 2 is update 0.2.0, live since Oct 15, 2026. It wiped progression, added four weapons, four vehicles, three buildables, the Molotov, rain and the Gold Market, rebuilt Bakurani's spawns and roughly halved the XP needed for level 20. Bulkhead dropped its Lonestar bonus after one day and plans to end the season early with Season 3 on Nov 12, 2026. -
Season 3Wardogs Season 3 is expected on Thursday, Nov 12, 2026, with a fresh economy reset, going by Bulkhead CEO Joe Brammer's reply on Steam as PCGamesN and Shacknews reported it. As of Oct 26, 2026 no Bulkhead news post confirms the date, the start time or the patch notes.
-
Patches and UpdatesThe latest Wardogs update is 0.2.0, Season 2, live since Oct 15, 2026, followed by a backend hotfix that removed the Lonestar bonus on Oct 16 and a 175 ms ping cap from Oct 21. Before it came the Sep 9 Season 1 changelog, Launch Stability Hotfix #1 (Sep 10), Patch 0.11 (Sep 14), Update 0.1.2 (Sep 30) and two hotfixes on Oct 2.
-
Progression and UnlocksWardogs has seven progression tracks: the Wardog career track and six roles (Assault, Medic, Recon, Support, Driver, Pilot). Using a role's gear earns that role XP; reaching a level makes an item available, and you then pay a one-time cash unlock (the Havoc costs $650,000 at Pilot 35 in Season 2). Every track resets at a season wipe; Season 2 (Oct 15, 2026) made level 20 take less than half the Season 1 playtime.
-
Economy and CashEvery Wardogs player starts with $10,000, buys a whole loadout every life, loses it on death and earns cash back through teamplay (zone time, revives, transport, logistics, spotting, kills); the balance carries from match to match until a season ends. Since Season 2 (Oct 15, 2026) logistics pay lower base rates plus delivery streaks, spotting pays about 30% less, and vehicle and armor prices went up. -
Gold Bars and the Gold MarketGold Bars are Wardogs' endgame currency: you get them by exchanging in-game cash, and leftover cash turns into Gold Bars at the end of a season, so they survive wipes. They are spent on camos in the Gold Market, which unlocks at Wardog level 35 for $150,000 in Season 2. Bulkhead has pledged never to sell cash, Gold Bars or camos for real money.