Gameplay
8 Wardogs pages in Gameplay.
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Control Zone and ScoringWardogs has one mode, Control Zone: three teams fight over a randomized 2x2 km zone, the team with the most players inside it scores a point about every 30 seconds, and the first team to 100 points wins. Players in the smaller Hot Zone count double. -
FactionsWardogs has three factions: Lonestar (blue), a Western paramilitary company; Valkyra (red), out to restore the Soviet People's Republic; and Manticore (green), Persia's shadow army. They play the same, but blue has lost more often since the betas, and Season 2's one-day Lonestar bonus did not fix it.
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Healing and RevivesIn Wardogs anyone can heal with bandages and revive a downed teammate by hand in about 20 seconds, and medical gear makes both faster: the free Emergency Resuscitator, the Field Resuscitator ($425), the First Aid Kit ($800), the Medical Bag ($1,800) and the instant Defibrillator ($1,600). Reviving and healing pay cash, and a revived player keeps all their gear. -
Hot Zone and TowersThe Hot Zone is a smaller, moving circle inside Wardogs' Control Zone where each player counts double toward the score and earns double cash. Teams pull it to themselves by capturing towers and entering a four-digit code, or with a fueled Drill Rig at a FOB. -
MapsWardogs launched in Early Access with three maps, each with three variations, and every map is 256 km² with a randomized 2x2 km Control Zone. Bulkhead names only Bakurani; Game Rant names Zestafona; no new map has been added as of Oct 26, 2026. -
Servers and MatchmakingWardogs has no matchmaking button: you pick a match from a server browser, through the Deploy screen's Official, Community, Infantry Mode and Low-Level choices. Official servers have kicked high-ping players since Season 2, with a 175 ms maximum since Oct 21, 2026, and limited servers are planned.
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Spawning and RedeployingIn Wardogs you respawn at your team's HQ, about 3 km from the Control Zone, with nothing but what you buy again. The only other spawn point is your team's single APC; FOBs and tents are not spawns, so most players ride a helicopter or truck back and often parachute in. -
Voice ChatWardogs has two voice channels: proximity (local) chat that every nearby player hears, enemies included, on K, and squad chat on J. If your mic stops working, toggle Voice Chat off and on in the settings, the developers' own fix.